Offensive trick room team Hyper offense, stall, rain, sun, sand, tailwind, trick room, shenanigans to try to make spinda work, everything. However on Trick Room teams, you want to make sure you use all your Trick Room turns effectively as you get beaten rather easily out of Trick Room. You let your trick room setters take the hit whenever it’s required. +2 Cofagrigus is pretty scary as normal type is uncommon in OU bar Chansey. Stakataka -> Melmetal Melmetal is a really good Pokemon on Trick Room teams and near mandatory for any of them. Similar i ly to Trick Room Reuniclus, this Slowking acts as a late-game cleaner while also being a useful pivot for taking special attacks throughout the entire game, thanks to Regenerator. Any constructive criticism, general feedback, or substantive discussion would be greatly appreciated. Here's the suggested set: name: Offensive Trick Room move 1: Trick Room move 2: Shadow Ball I want to try to do a trick room team so I started with a very basic trick room team :ss/hatterene: Hatterene (F) @ Psychium Z Ability: Magic Bounce EVs: 252 HP / 4 Def / 252 SpA Quiet Nature IVs: 0 Atk / 0 Spe - Trick Room - Psychic - Healing Wish - Mystical Fire I start with As I wanted to make a primarly offensive Trick Room team, I settled on Mimikyu. As a supportive setter, I'd DEFINITELY recommend Mimikyu. Controversial. After a couple of failed projects, I got a whim to play trick room in Ubers for fun. With Trick Room, Bronzong will be going before every OU pokemon; at late-game, this can easily spell victory when the opponent's Pokemon aren't in their best condition. I ntroduction 1. Marowak used to be a regular Trick Room sweeper of old and now has a fire rising in its chest. Une bulky offense qui fonctionne encore mieux sous distorsion. toedscruel, prob one of the hardest trick room users ive used but its kinda great when it works. Dex. As you will find, Trick Room users are very different from one another. Moving on, dat Porygon-Z. Your offensive setter could be Slowking, but it could also be something like Stakataka (which would help out your Galarian Moltres matchup). Life orb allows for great damage output and synergises well with magic guard. My mostly offensive trick room setter Stealth rock cuz Every team needs it Heavy slam cuz he is a fat boi and explosion as a last ditch attempt to kill the enemy Edgy (Umbreon) (M) @ Leftovers Ability: Synchronize Hey guys, I am new to VGC and hope one of you can help I want to build a trick room team and feature an offensive Incineroar. I use the Mental herb to prevent taunt from These 5 I believe are the best picks in your trick room team, and work extremely well together, although I feel is a weak link for most Trick Room teams. 4x weakness to fairy is rough and weaknesses to fighting and flying Singles trick room teams usually have a second or maybe even third trick room user since they struggle outside of trick room and need a backup plan. I’ve been spamming a tr team in oras to pretty good success because of the popularity of serp screens and other ho playstyles in the past spl. Open comment sort options. I Most of my dissatisfaction with the Trick Room setters in the past revolved around either 1) a general inability on the part of the Trick Room setter to sufficiently capitalize on the Trick Room they had set up or 2) insufficient Use Uxie > Slowbro. An offensive team is how Trick Room teams should be built; the only wall like Pokémon on your teams should be the one setting up Trick Room. What's new Featured content New posts New profile most of the offensive power of this Trick Room team is gone. I've been thinking, I know that Ursaluna is a good offensive and defensive pokemon to have (If you decide to keep Ursaluna I would change calm mind for protect) but I feel like you would be better with Ogerpon hearthflame Trick Room teams generally don’t need walls/bulky pokemon at all. commented Jul 30, 2021 by Spooky Terrain. Standard TR 2. Choice Scarf sets are Ok I'm back I'll I js continue where I left off. I made a trick room team on shoddy yesterday cause i was bored and i figured ill get it rated before putting it on my ss game. So try these things. Twinkle U can just replace toxic since it has no use for trick room teams so just try using trick room in that slot. If you misplay and don't This is one of the few sets I didn't straight up lift from Smogon - instead of using the offensive trick room set, I simply took the tank one and replaced SR for Trick Room. Uxie is the best Trick Room lead since it provides Stealth Rock, Trick Room, and momentum. It's sole purpose it to get stealth rock/trick room off and then use memento to send out another Pokémon that will take advantage of it. Top. In Trick Room, you use strong offensive attackers to destroy the opponent’s team. In fact, Hatterene can trick room bronzong normally does pretty good with that, instead of payback and gyro-ball. So, after some more tinkering I finally present this The other main issue is simply being unable to set up trick room as, like any hard trick room team, if the opponent can deny prevent your set up you have no way of winning. Not only is manual rain just way too slow to work in this metagame, you have chosen a modest nature and gotten me outsped by darkrai Please stop the madness. Despite the low speed of all the pokemon on a Trick Room team Trick Room is actually a very offensive strategy because a Trick Room team only has 5 turns under Trick Room. While all of them could set up Trick Room and offer support, none of them offered an offensive presence, which I found vital versus unbalanced matchups or general threats to the type, so I decided to add a member that can <p>Trick Room is, of course, (remove) the main move on this set. Your problem is going to be Dusk Mane, since it will walls Caly-Ice reasonably well since running trick room, swords dance AND high horsepower on the same mon is a bit much, although ground + ice is famously good offensive coverage (hello Mamoswine). . The offensive Trick Room user of the team. whenever offense is good, trick room is good because it gets ohkos more easily and also takes advantage of higher speed mons. Overall funny team but yeah this is not salvageable. The Team Mawile-Mega (F) @ Mawilite Ability: Intimidate EVs: 248 HP / Clefable is not defensive or offensive enough for a Trick Room team, as it's best offensive set is Calm Mind and it's more of a rocker then a Trick Room setter due to it's slightly above average bulk. Read on for the team's rental code and tips on how to use this team effectively in competitive play, recommended movesets and best builds, and strategies and The ideal Trick Room team ideally mandates three setters. This means u can highly damage ur oppo before trick room ends. Armarouge's Dark Tera lets it set up Trick Room against Ghost and Dark moves. Porygon2 for the same reason, can also work as an wall. Offensive teams are on their back heel against Mag, whose best counter outside Chansey is other Mag. Stakataka is basically "Gyro Porygon2 is run for its bulkiness, not its offensive presence. Not only does it learn Trick Room itself (for some reason), but high attack and abysmal speed make it one of the strongest Gyro Ball users out there, if not the strongest. Azumarill + Heatran TR 4. Out of the three, it’s the most offensive. Solwbro + Victini - Tapu Bulu 6. I am not actually very fond of trick room teams but I thought it can't hurt to try. Introduction Well, welcome to my very first RMT ever! This is an offensive trick room team, I've used this team in OU a lot, but I'm here to see if this team able to improve. Due to Thick Club, Marowak essentially gets a free swords dance, as well as great Sorry but this team looks pretty much completely unviable. Mimikyu is best brought in mid-game to late game when Trick Room is down, and especially against mons that have spend time setting up boosting moves or behind Substitutes. Like the split between defensive and offensive Trick Room users, these supporters are typically one of the two, with Follow Me Another nitpick is drop Thunder Wave. Lunar dance is a great move that allows me to save an otherwise useless trick room attacker on my team on low hp and also is necessary to keep Rabsca is a pretty good Trick Room setter, either as a standalone offensive abuser with STABS + Earth Power or you can run a bulky variant with Recover and Revival Blessing. He rounded the team off with a sash Abomasnow and Specs Sylveon. Read on to learn what a Trick Room team is, how to make a Trick Room team in First introduced in Generation IV, Trick Room reverses the move orderin the battlefield. How does Gyro Ball work under Magearna is my third and final trick room setter. Not making it into a Trick Room team would probably make this team a lot more effective. Setup moves are also not great most of the time since you don't want to waste turns of Trick Room. Hariyama: Big damage dealer he's a perfect counter for the many dark and ghost types in the The most offensive mono-Psychic Trick Room user, however, is Beheeyem, which boasts access to both Trick Room and Nasty Plot. You're running a Trick Room team. Clod should never be used on Trick Room because of how passive it is and how hyper offensive Trick Room wants to be. Machamp Nature: Brave IVs: 31/31/31/x/31/0 EVs: 252 HP/252 Atk/4 Def Ability The first member of the team is obviously Stakataka. The idea of trying to make a competitive Trick Room team came when I saw how awesome Marowak-Aloha is and how deadly Magearna can be. Nothing too complicated, STAB move + Steel coverage for offense and Slack Off for longevity. Other trick room Pokémon could be Wyrdeer for Hey, this team looks like a lot of fun! I can see the synergy with the mons, but if you want to change it up, I've got a couple options from my own trick room team! You only have 1 trick room setter, so it has to work. Particularly the Roar variant when played well doesn't even allow for Trick Room to get up and without Trick Room up this team doesn't really stand a chance against the Insanely powered So far the team looks very similar to that of Aaron Zheng's trick room team, with all of your members so far being in his team. Nihilego @ Air Balloon Ability: Beast Boost EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature IVs: 0 Atk / 0 Spe - Trick Room - Grass Knot - Power Gem Despite being quite unorthodox and seemingly garbage on paper, I was running a similar TR build in RU a while back utilizing offensive Aromatisse to a good amount of success which you could try out over the Raikou slot. I went for the assault vest variant because alcremie can often supply it with any offensive power it's lacking. the whole gimmick of the team was to be able to function under tailwind AND trick room. Slowbro's ability to set up Trick Room and Slack Off damage makes it an excellent tank on Trick Room teams, although its sibling, Slowking, is a better offensive choice since it can boosts its Special Trick Room Teams. Instead of having a full If this is for doubles, I suggest the following trick room setters: mimikyu, porygon 2, dusclops, hatterene, and bronzong. It is very important to count each move you make and to make a note that Trick Room's activation turn counts as a turn of <p>With its abysmal Speed stat, usable Special Attack, good bulk, and great coverage, Slowking is a natural candidate for an offensive Trick Room set. His mentality with the team was to set up trick room turn one with Cresselia, which with its natural bulk is almost guaranteed with Fake Out support. With ev’s in health and spA I ensure it can take a hit and hit the opposite Pokemon Hatterene can act as an offensive Trick Room setter in Generation IX, as its decent defense pairs well with a considerable 136 Special Attack stat. Recover and Trick Room are mandatory on it; the latter is self explanatory and the former lets Porygon2 stick around longer so it can set up Trick Room again when needed. Slowbro-Galar @ Heavy-Duty Boots Ability: Regenerator Tera Type: Dark EVs: 252 HP / 156 SpA / 100 SpD Relaxed → Xurkitree is a pretty awful Pokemon, especially on Trick Room teams; against opposing Trick Room you are not doing underspeed anything with this, and without 0 Speed IVs you can sometimes even be revenge killed by Pokemon you shouldn't be revenge killed by, like Tangrowth, Slowbro and Clefable and it is largely worse than Magearna in basically every way If you want to make a trick room team, start with a setter and an abuser. It was very effective and was able to win consistently reaching Master Ball in 20 games Ability: Levitate EVs: 252 HP / 252 Atk / 4 Def Brave Nature IVs: 0 Spe Trick Room sets up Trick Room for your team. Victini does get mention under the Offensive Trick Room setter category, I probably should just repeat the offensive setters to avoid confusion. He fits into every archetype without issue. Cof can reliably set up Trick Room once a game and put some offensive pressure on opposing teams Gastrodon isn't very good on Trick Room as its usually more stally and spread Yawns to waste Dyanamax Turns. What would you recommend as a moveset and EV spread? Thanks in advance! comments sorted by Best Top New Controversial Q&A Add a Comment. You don't have Stealth Rock currently, which is a big problem for an offensive Trick Room team. <p>Similarly to other offensive Trick Room setters, Gallade can function both as part of a dedicated Trick Room team, or as a standalone sweeper on other teams. Sudowoodo should probably be swapped out for a mon who's good outside of trick room to make the team more Farigiraf trick room team with a Dragapult fast mode. Under this effect, slower Pokemon move before normally faster Pokemon. Chandelure is a Pokemon capable of using Trick Room and extremely offensive sets. ) When composing a trick room team I typically shoot for 2 Trick room setters, 2 Supports, and 2 sweepers (1 Physical/1 Special). As BH said, drop Specs and Ice Beam, give it LO and Trick Room. You usually want to have your heavy hitters in and deal massive damage before Trick Room Yes you want to keep Trick Room up but if you run it on every one of you Pokemon you get less offensive pressure. Pokemon for Trick Room teams Trick Room users Trick Room users need to be incredibly bulky. If your going full Trick Room here are the changes I would make first Drop all of your IVs in Speed to zero as Trick Room teams work best when they're guaranteed to outslow everything under Trick This is a good Trick Room team with a balance of setters and abusers, but the problem is very few of these Pokemon are viable in OU. T-Landorus is in every team for a reason and as he answered all of those roles while also being immune to the - Trick Room - Heavy Slam - Explosion I wanted an offensive trick room setter to do a lot of damage while still setting up trick room. I would suggest replacing Mimikyu with a Tapu Bulu: Trick Room teams are a team archetype that focuses on Speed Control in Competitive Ranked Battles in Pokemon Scarlet and Violet (SV). It’s also a pretty offensive Pokémon under trick room and can hit pretty hard allowing it to function in an attacking role as well as support. LightningLuxray Trick Room setters can technically be any Pokémon that learns the move. As such, Uxie is generally the lead, since it gets Stealth Rock, Trick Room, and Memento. Your Hoopa is okay, but it is more suited on a full Trick Room team than standard Hoopa. Stakataka is one of the best offensive Trick Room setter in the entire game. Although this move is considered a form of speed control, dedicated teams made up of slower Pokemon can take advantage of th The best place to use trick room generally is OU as higher tier Pokémon generally fit in hyper offense or balance teams. Estes pokemons possuem a virtude de serem bastante versáteis. Uxie @ Mental Herb Ability: Levitate EVs: 252 HP / 116 Def / 140 SpD IVs: 0 Spe Relaxed Nature - Trick Room - Stealth Rock - Memento So are you wanting to make a "hard" Trick Room team? If you are, you'll want 2 Trick Room setters, ideally an offensive setter and a support setter. De plus on a pas mal d'options qui peuvent surprendre un adversaire qui voudrait I know Caly-Ice runs trick room quite often, but usually it's just for itself or maybe 1 other mon. so VS tailwind team you can just trick room, VS no tailwind teams, you can just tailwind, and VS trick room teams, you can just reverse it. ; Gyro Ball is a pretty useful STAB with a high BP thanks to Bronzong's low speed. - Trick Room - Gyro Ball - Earthquake - Stone Edge If you're ever running mono-steel Trick Room, this mon is basically a given for that team. - Psychic covers many threats that don't mind Giga Drain, such as Gyarados Now the question is whether you want to go full Trick Room or the bulky offensive route as straddling between the two is not very good synergy-wise. Stakataka learns it and is able to be a very scary offensive threat if you swap assault vest Trick Room Slowbro-Mega @ Slowbronite Ability: Shell Armor EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature IVs: 0 Atk / 0 Spe Flamethrower Psychic Scald Trick Room I can’t remember if Trick Room teams are basically Hyper Offense, so they need rocks. Hey all, currently trying to build a hyper offensive team and attempting to stop trick toon from ever having the chance to go up. Some players may select a defensive setter who can survive long after they get Trick I just started playing Pokémon a couple of months ago and wanted some help diving into some theory crafting Trick Room teams for Gen 9. With an immunity to Ghost and a neutrality to Dark, Audino is a great choice for any Trick Room - Trick Room - Tri Attack - Recover The final pick is a bit iffy, but I thought the team could benefit from an offensive trick room setter with coverage for the bulky water types which otherwise do a number to my team, including swampert, slowbro, and fini. I hope the sets for Rillaboom and Urshifu-Rapid strike helped and my changes to Indeedee. Sort by: Best. Best. However, because of Trick Room's limited time, opening up sweeps is a lot harder vs defensive teams than it is against offensive teams. This time with a very powerful Uber trick room team. Articles. You don't need pokemon slower than you are. Other Trick Room Pokémon: When finishing off your team by adding the final Trick Room Pokémon to your team, make sure to check that your Trick Room Pokémon are not easily defeated by common - Because I wanted a trick room team, the best possible lead along with alcremie would be a pokemon who can both set up trick room and pack a punch after recieving boosts from alcremie. Despite Trick Room teams being based around slow Pokemon, it is an name: Offensive Trick Room move 1: Trick Room move 2: Giga Drain / Leaf Storm move 3: Psychic move 4: Hidden Power Fire / Hidden Power Ice item: Life Orb it is quite powerful against rain teams-Best way to get Trick Room up is against a choice locked Keldeo. If you struggle with Taunt, just use Mental Herb over Leftovers. Conkeldurr @ Assault Vest (currently testing out life orb) Ability: Guts While the Trick Room may be somewhat tailored to fit a personal preferred style, Trick Room teams generally come with a purpose: Set up Trick Room and be able to effectively use it. I suggest thinking about building a more Hard/Hyper Offensive Trick Room-style team with multiple disposable setters. Estes pokemons precisam:. Forums. There are also some other annoying quirks, like having your Dialga always running away from Groudon after TR Trick Room is a highly offensive playstyle that quite literally turns the metagame on its head. Slowbro + Victini - Toxtricity 5. A frail Trick Room user runs the risk of being KOed before it can move. But the team ended up being really good. When Trick Room is set up, slower Pokemon will move first in battle, with one single exception: a Pokemon with over 1809 Speed (though Choice Scarf Ninjask is hardly a threat). What the team lacked right now was a trap setter, a physical pivot and an answer to the two biggest threats to the current team: Heatran and M-Charizard X. Between Bronzong, Dialga, and Cresselia, Pirika has a solid defensive core of Trick Room users, which allows him to play around threats reasonably well, which provides the free turns that are I just started playing Pokémon a couple of months ago and wanted some help diving into some theory crafting Trick Room teams for Gen 9. This rate is gonna remove 4 out of 6 mons, mostly because of not being good in OU/being a bulky pokemon/not fitting trick Currently trying to make a hard trick room team and with Incinaroar back was wondering would he work in trick room teams? this is the heart of the incineroar 'problem'. Knock off is a good stab and utility move that is my answer against Chansey and many other tanky stall mons. It benefits from teammates that provide utility, such as Fake Out or redirection, enabling it to set up Trick Room and go on the offensive, as well as teammates that can take advantage of Trick Room. Thanks in advance! 1. bloodybhoney • Offensive trick room sets have way better choices, try Hatterene, Hoopa-Unbound, or even Cresselia before this. ) To be frank, I doubt the viability of Semi-Trick Room this early on in the metagame, especially considering how hard it is for a structure like this to handle the vast array of threats that are around at the moment. I built this team as a response to the omnipresence of Tailwind hyper offense on the ladder. Earthquake is used for Team explanation: Toedscool: He's my trick room setter he's also my favorite new Pokemon which is why I chose him over other trick room setters. One honorable notice also goes to gyro ball as it Then there are offensive Trick Room setters - these Pokémon often need some support in order to get Trick Room up, but once set up they are able to function as a strong offensive threat, allowing immediate offense without need for And, of course, having faster Pokémon with strong offensive presence can overwhelm a Trick Room team before it can get rolling. Now replace a Trick Room playstyle usually consists of two to four Trick Room Setters, two to three Trick Room Sweepers and sometimes a fast late-game cleaner/revenge killer. My team doesn't have any electric or ground Trick room is a very meta specific archetype. Old. Trick Room is more viable imo in VGC than OU, where Pokémon like Necrozma-DM, Porygon2, Hatterene, and Trick Room Gunk Shot Hyperspace Fury Fire Punch Won't be taking any common u-turns but it's bulky enough to take some attacks, allowing it to heal up, trick room up, attack, and steal something. The answer to Hatterene is to bounce back harzards and immediatly set up trick room. This gives the Anyways, it’s a classic Calyrex-Ice trick room setup team with some twists, so for the most part the idea is to get trick room up then switch to Calyrex for Weakness Policy proc or sack off a mon to get Calyrex in with initiative rather than 0. 9. trick room bronzong normally does pretty good with that, instead of payback and gyro-ball. The last 2 slots are team dependent - Tri Attack is STAB that can afflict status; Ice Beam hits Therian . Now scream tail is one of the fastest imprison users who also gets trick room, but because of my lack of use of imprison, I’m not sure of how it works. Slowbro + Victini - Torkoal 7. I'd definitely consider some variation of it over Grumpig. I posted my idea for an Special Offense Trick Room team and some of my reasoning below. Its STABs hit really hard, Gyro Ball is pretty much always a 150-BP move thanks to Staks abysmal Speed stat, and Stone Edge is a great move in general, the problem of its shaky accuracy being fixed by Rockium Z. Q&A. Slowking -> Cresselia. La team peut faire jeu égal avec pas mal de pokémons du meta, et l'investissement en bulk plutôt qu'en vitesse permis par la distorsion nous offre la possibilité de switch in sans crainte de mourir pour toujours contrer l'adversaire. Mimikyu is a great trick room setter since it cannot be faked out since it is a ghost type and it has a great ability in disquise which lets it survive atlesst 1 hit so with redirection support, it is near guaranteed to get a trickroom up, only way to stop it is if your - Trick Room - Sludge Bomb - Fire Blast - Slack Off This beefy lad is the main TR setter. defense ~ Trick Room ~ Gyro Ball Although Kingambit is an automatic pick on most offense teams atp ,here it plays a slightly different role than an Sucker punch monster in the endgame. taunt & then hyper offense on the opposing trick room mon. Mime, or Whimsiscott. So now you have a mon in your team that's kind of Offensive trick room attacker that synergises well with Marowak-Alola in offensive typing. Podem utilizar a habilidade em um turno, e sobreviver para se aproveitar nos turnos seguintes. The bonus of this method is that all of those moves are useful against all types of teams, even hyper offense. Use your Tera on Armarouge as needed. Cresselia is the best trick room setter in the format currently, but she is a very passive pokemon with good utility. Azumarill TR 3. It is able to make use of both Trick Room and Sun, giving the Pokemon on the This team is based around the strategy of setting up Trick Room with his core of support Pokemon, enabling the offensive members of his team to sweep. Where as Hatterene and Slowking struggle in this regard. I'm also curious to hear what teams other hard trick room lovers are running in Series 2 in the aim of finding out what the most optimal hard trick room team is in this - Thanks to its offensive and defensive tools, Porygon2 fits well on balance teams with a Trick Room mode. Whereas something like trick room imprison is only useful against trick room teams. Instead of giving Bronzong Trick Room, give it Stealth Rocks. Introduction Okay so in these days I tried to learn the basics of Trick Room teams, who are the best setters Some teams will also opt for a secondary Dynamax or Gigantamax option that both covers some of Calyrex-I's weaknesses and gives the team an alternative "fast mode" that doesn't rely on Trick Room, like Venusaur (usually paired with Torkoal) or offensive Thundurus. – Offensive Trick Room. Keezs This is a strategy guide and complete explanation of an alternative Trick Room Doubles Team with Pokemon available in the base game for Ranked Battle in Pokemon Scarlet and Violet (SV). FLAREON you only have 3 moves, fill the last slot with curse, and you could switch out overheat for return or frustration, and save yourself 252 evs, while losing a " back up " attack. Choice Specs will require a lot of switching. Edit: With the new members and changes I now have three trick room users and a Dragon Fairy Steel core also. You only have 3 turns of Trick Room anyway, so a choice item is deadweight. So far it's not that bad and it's the focus for my team. New. Golurk is a decent offensive Ghost type, but Alolan Marowak is generally better in a Trick Room team. U can also try Trick room + Three attacks. Hatt as a TR setter makes sense, but usually it runs lead The spread allows Hoopa to outspeed defensive mons without using Trick Room, but it is still slow enough to utilize Trick Room against offensive teams. Those are the reasons why Marowak is used for backup. However, my only other options were Aromatisse, Carbink, Mr. The classic Trick Room Team includes: Two Pokémon that set Trick Room (setters) One to two Pokémon to help Trick Room get set up (helpers) and one to two Pokémon to deal the bulk of the damage in Trick If Trick Room users are the lifeblood of Trick Room teams, then their supporters are like white blood cells. It hits Gengar and It is a Trick Room team that contains a lot of slow Pokemon that are Home. Calyrex and ursaluna are the main offence of the team, but i really have trouble dealing with physical walls. even though ill probably never use it, itll be nice to have Brave Bronzong @ Focus Sash Heatprof 252 attack 129 defense 129 sp. Edit 2: I now have 2 All-Out-Attackers (one special one physical) 2 Offensive Trick Rooms (One Special one physical) and 2 bulky trick room setters. When used on a Trick Room team, excellent partners for Gallade include Slowking, Marowak, and Aggron, all of whom can take advantage of the Trick Room that Gallade sets up while also This team is a rough recreation of ColdingLight's Regulation D Trick Room and Sun team with the same Pokemon but with different EV spreads. Bonus Team 0. I suppose Runerigus could be used since it has the same tools. FLAREON you only have 3 moves, fill the last slot with curse, and you could switch out In fact, while under Trick Room, paralysis boosts both Hariyama's Attack and Speed, since it will quarter Hariyama's already low Speed stat. i run earth power Im looking for an offensive trick room team, any suggestion on pokemons, moves, items, ev's and natures Or if you have an idea for a whole team, please share Share Add a Comment.
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